This article is part of the Electronics History series: The Graphics Chip Chronicles. In early 2018, NVIDIA showcased hardware-accelerated real-time ray tracing using its DGX system and the DXR API.
A ray tracing algorithm will track rays of light from a light source to an object. Once the light hits that object, the algorithm can account for how much light will be absorbed by the surface, how ...
After decades of work, is ray tracing nearly ready for prime time? We examine the technology's industrial and consumer gaming applications. Share on Facebook (opens in a new window) Share on X (opens ...
Although benchmarks are never perfect, they’re a useful tool for judging comparative performance. Basemark has just such a tool in its new In Vitro GPU test suite and kindly provided a copy to Android ...
Last year, Qualcomm made a noteworthy announcement by integrating hardware ray tracing support into its latest Snapdragon 8 Gen 2 processor. This move was significant as it enabled flagship phone ...
The choice between Path tracing and Ray tracing has become a necessary discussion about graphics among gaming enthusiasts. Both offer compelling advancements in visual fidelity. However, their ...
Snap has introduced ray tracing technology to its AR Lens Studio for developers around the world, the company announced on Wednesday. Ray tracing is a technical capability that allows for realistic ...
Most PC gamers know that ray tracing is a very performance-intensive feature, and depending on the improvement to visual quality, it may or may not be worth using. In an extensive Hardware Unboxed ...