Nvidia launched DLSS 4.5 back in the middle of January and (spoiler alert) I’ve been really impressed with just how much detail is AI-infused upscaler is able to get from a rendered picture from just ...
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Frame generation is everywhere now — and it's papering over a problem nobody wants to talk about
Nvidia's MFG tech is still riddled with visual bugs and latency issues.
NVIDIA confirms DLSS 5 uses 2D frames and motion vectors, not full 3D data, raising questions about accuracy and control.
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