A simple object pooling package for Unity. A singleton manager that efficiently spawns and reuses GameObjects using Unity’s built-in ObjectPool system. Includes a sample scene demonstrating ...
Fix for #pragma dynamic_branch in Unity versions before 2022.3.40f1. In these versions, Unity would treat dynamic_branches as normal keywords and create keyword permutations with and without the ...
Abstract: The complexity of cancer frequently results in diverse therapeutic responses among patients with the same cancer type undergoing identical treatments. Additionally, the development of ...
Abstract: It is challenging to learn robust models for the person re-identification (Re-ID) task in the presence of label noise, which degrades the performance of deep neural networks (DNNs). Existing ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results