A simple object pooling package for Unity. A singleton manager that efficiently spawns and reuses GameObjects using Unity’s built-in ObjectPool system. Includes a sample scene demonstrating ...
Fix for #pragma dynamic_branch in Unity versions before 2022.3.40f1. In these versions, Unity would treat dynamic_branches as normal keywords and create keyword permutations with and without the ...
Abstract: The complexity of cancer frequently results in diverse therapeutic responses among patients with the same cancer type undergoing identical treatments. Additionally, the development of ...
Abstract: It is challenging to learn robust models for the person re-identification (Re-ID) task in the presence of label noise, which degrades the performance of deep neural networks (DNNs). Existing ...